Contact email: sale@ailyworld.cn
· Appearance and feel
o The soft plush material or skin-friendly shell has a comfortable feel, allowing users to touch and hug as much as they want.
o Simulate the body temperature of a real pet and keep it at a suitable temperature, such as about 37 ℃, to give users a warm sense of companionship.
o It has a cute and smart shape design, such as big eyes and cute expressions, which can convey emotions and make users have emotional resonance.
• Multimodal perception and interaction
o Equipped with a high-definition camera to recognize the user's expressions, movements, gestures and objects in the surrounding environment.
o Built-in microphone, able to capture the user's voice commands and voice signals, to achieve voice interaction.
o Built-in touch sensors, distributed in different parts of the body, when the user stroked, slapped or scratched, to respond accordingly, such as coquetry, happy or surprised.
o Configure a temperature sensor to sense changes in ambient temperature, and at the same time allow users to feel the changes in body temperature that it simulates, increasing the sense of reality.
· Action and behavior simulation
o Have movable joints or parts, such as the head can rotate, limbs can swing, etc., to achieve rich movement performance, such as shaking head, nodding, waving, hugging, etc., to enhance the anthropomorphic experience.
o Simulate some behavior habits of real pets, such as curling, stretching, yawning, stretching, etc., so that users feel as if they are raising a real pet.
o According to different emotions and scenes, show corresponding behaviors, such as jumping and turning when happy, staring blankly when bored, "asking for a hug", and hiding or shaking when scared.
· Natural Language Processing
o Built-in large language model, supports multiple languages, can understand the user's voice and text input, accurate recognition of semantics and intent.
o Natural and smooth dialogue with users, answering questions, providing suggestions, telling stories, sharing knowledge, etc., to meet users' information needs and entertainment needs.
o Have the ability of emotional analysis, according to the user's voice intonation, words, etc., to judge the user's emotional state, and give the corresponding emotional response and comfort.
· Personalized customization
o Users can choose different appearance accessories for AI pets through mobile phone applications or other interactive interfaces, such as clothing, hats, glasses, etc., as well as different eye styles, expressions, fur colors, etc., to create a unique pet image.
o Customize the pet's voice type, speaking style, personality characteristics, etc. to make it meet the user's preferences and needs. For example, it is set to a lively and open type, a gentle and quiet type, or a humorous type.
o Record the user's interaction history and preferences, and provide more personalized companion services by learning to continuously adjust and optimize their own behavior patterns and response methods.
Learning and Growth Systems
o Through continuous interaction with users, constantly learning new knowledge, skills and behavior patterns, gradually become more intelligent and intimate.
o With memory function, it can remember the user's preferences, habits, important events, etc., such as the user's favorite music, food, color, etc., and give relevant tips or suggestions when appropriate.
o There is an interactive incentive mechanism, such as users completing certain interactive tasks or reaching a certain level of intimacy, which can unlock new functions, accessories or story content, and increase users' sense of participation and achievement.
Entertainment and educational functions
o Play music, nursery rhymes, audiobooks, etc., to provide users with an entertainment and relaxing experience, and at the same time, it can also be intelligently recommend according to the user's preferences and scenes.
o Have game functions, such as guessing riddles, playing games, doing sports, etc., to interact with users for entertainment and enhance their feelings.
o As an educational aid, it helps users learn language, mathematics, science and other knowledge, and improves users' learning ability and knowledge level through question and answer, explanation, and practice.
· Health and mood monitoring
o Monitor the user's emotional state, determine whether the user is in bad emotions such as stress, anxiety, and depression by analyzing the user's voice, expression, and behavior, and provide timely comfort, encouragement and advice to help the user alleviate emotional problems.
o Record users' daily interaction data and emotional change trends, generate reports or charts, let users understand their emotional state and change rules, and also provide users with some suggestions to improve their emotional and mental health.
Social and sharing functions
o Support interactions between multiple AI pets, such as allowing them to engage in conversations, games or interact with each other, creating a sense of community and social connection1 for users.
o Users can share interactive photos, videos or interesting stories with AI pets on social media platforms, communicate and interact with friends, family or other users, and increase the social attributes and user stickiness of the product.
Pioneering speech recognition algorithms, edge AI chips,
smart hardware, and scenario-driven solutions for global clients.
Contact email: sale@ailyworld.cn
Company Headquarters: 21st Floor, South Block, Tongye Building, Futian District, Shenzhen,China
Production Base: 6th Floor, Building 2, Jinchi Exhibition Innovation Park, Zhancheng Community, Fuhai Street, Bao 'an District, Shenzhen,China
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